Title: Abandoned Megawad
Filename: levels/doom2/Ports/megawads/abmega.zip
Size: 3281 KB
Date: 10/01/10
Author: yylow30
E-mail: yylow30@yahoo.com.sg
Description: This is just a collection of maps I've abandoned in my attempt to make a Megawad. =.=''' So I make those into a Megawad. Playable, but expect absolute random themes, horrible textures, random monsters, random stuffs all over the random maps. But do expect some interesting maps that might be better than a few other maps around. Winks! Oh! And expect maps with repeated sections as I might have copied a section or two from maps to maps, but no 2 maps are identical. Expect a few harder maps between sets of simple smaller maps as well.

Ok, in other words, don't expect much. Since most, if not all, are my first maps.

The first few maps might throw you off, but things should get better after Map05 or 06. =)
Credits: Bryan. He did maps 2 and 3. Creators for the following files - Gothic DeathMatch (II) Graphical Resource PWAD (Some of the textures were used) - The Monster Resource Wad (Some of the monsters were directly, indirectly derived from this wad) Some other creators of some other wad files that gave me the inspirations.
Base: New maps from scratch, and some modified monsters.
Build time: Over a span of few years on and off.
Editor(s) used: XWE, Doom Builder 1 and 2
Bugs: Probably missing, misaligned, horrible textures. It seems like it is possible to squeeze through between 2 pillars 32-wide apart in map21, this should not be the case.
Rating: (39 votes)
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