Title: |
Sticky Blood |
Filename: |
levels/doom2/Ports/s-u/stckblod.zip |
Size: |
68.52 KB |
Date: |
07/29/11 |
Author: |
Memfis |
Description: |
Short slaughter map with a hectic start. |
Credits: |
Thomas van der Velden for the RSKY3 texture from "TVR!". Christopher Stevens, Tim Clarke, Sage Freeman for sx_1022.mid from the game "The Incredible Machine: Even More Contraptions". gggmork for UV-Max demo. |
Base: |
New from scratch |
Build time: |
A few hours. |
Editor(s) used: |
Doom Builder 1.68, XWE |
Bugs: |
|
Rating: |
(12 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Anonymous
| SANITY IS DOWN 30% o_0 Jokes aside, I had quite a blast with this map. I haven't had such a hectic Doom experience like that since Scythe, yet you only used 60 or so monsters! I might make a foray into slaughtermaps myself after this little gem. Oh yeah, and I managed to get to the end. I feel special! =D 3 stars. - Obsidian | x | |
Anonymous
| Looks not bad, short and...too mess...many annoying points ruined this. It's still nice for those speed-runner. 2/5 -playerlin | x | |
Anonymous
| Short and intense, but not as slaughterish as I'd hoped. Always nice to see demos included with maps as well, though. 3/5 - ZZ | x | |
Anonymous
| It was slaughter. And from the annoying kinds. Sorry. 3/5 - Optimus | x | |
Anonymous
| I found it more Plutonia 2ish than slaughter. A nice map nonetheless. | x |
View stckblod.txt
|