Title: |
The Chamber Of Damnation |
Filename: |
levels/doom2/Ports/s-u/tcodfinl.zip |
Size: |
41.81 MB |
Date: |
11/29/12 |
Author: |
Jeffrey Banks |
Description: |
I started working on this a long while ago 2008 and put about a years work in off and on but ultimately decided to work on other stuff. There is a lot of texture miss-alignments some bugs etc originally created for Skulltag I have included the necessary files to play this in Zandranom. These maps take the player through a journey into the inner reaches of Hell, Maps are based on large chambers inspiration mainly from Deus Vult Map 02. These are my noob maps, so yes there is a lot of mistakes but at the same time there is also some interesting stuff the Maps are slaughter maps of course =) so please remember this is released as is and has not been fully polished. |
Credits: |
Realm667 for decorate, Deus Vult II for textures |
Base: |
New from scratch |
Build time: |
About a year off and on |
Editor(s) used: |
Doom Builder, Jasc Paintshop Pro, XWE, Some DB2 and Slade |
Bugs: |
Hidden Temple might bug when in COOP, there is probably other bugs too and texture miss-alignments. |
Rating: |
(10 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Very cool, all in all. Scripting seemed a bit prone to breaking at times - or maybe it was just me. Map 5 was a great culmination. Map 6 was an interesting reimagination of E3M1, but should have been released separately. If you like slaughter, check this out; if not, skip it. 4/5 - ZZ | x | |
Anonymous
| line 16 error | x |
View tcodfinl.txt
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