Title: What can you Doom?
Filename: levels/doom2/Ports/v-z/wcyde.zip
Size: 5.98 MB
Date: 04/27/15
Author: Arkady Yaborev
Description: It's my second map for Doom and therefore it's so big))) There is some kind of story also. Just several short messages here and there. And you can choose what man you are: a cool man or a wise one.
Credits:
Base: New from scratch
Build time: two months
Editor(s) used: GZDoom builder 1.14
Bugs:
Rating: (6 votes)
Download here

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Reviews:
Anonymous
Way, way too ambitious. Author shows a lot of technical skills, but 512 bytes is not enough for even briefly summarising what's wrong with this map. In an early stadium, author should have started a forum thread asking for opinions and advices. Hopefully he will do, because he shows talent. Overall as-is: completely unplayable, but 2* as strong encouragement. BTW1 Zdoom lags, gzdoom not at all (2560x1440 @ HD6950). BTW2 Quote: '1. Learn english'? That is very lame...x
Anonymous
A good concept but a completely unplayable mess in practice. Confusing, broken, and totally unbalanced.x
Zalewa
This is an unorthodox WAD with an interesting idea, but completely wrong execution. Ignoring technical errors such as misplaced textures, the gameplay doesn't flow very well. The labirynth is simply excruciating. The map ends on a weird note suggesting you should give your leg to the cyberdemon so it can eat it. Also, abuse of 3D floors causes FPS drops in certain areas. Author shows some good skills, but the general idea in this WAD just doesn't stick together.x
Anonymous
1. Learn english. 2. Learn how to map. 1/5x
Anonymous
This was actually quite good.4/5x
Anonymous
This one is weird. I have to say that the story is really weird. There's no combat emphasis, and the lag factor is very high for some reason. I don't think that this is playable, but I think this is a puzzle theme. Sorry about the low score, but it's like eternity or something like that. Didn't get too far here. *shrugs* ~0/5x

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