Title: |
Blind Alley V., "Necrophobia" |
Filename: |
levels/doom2/a-c/bndalyv.zip |
Size: |
140.18 KB |
Date: |
05/07/03 |
Author: |
Gene Bird |
Description: |
A nice, but challenging map. |
Credits: |
The id folks, The Deepsea Team. |
Base: |
New from scratch |
Build time: |
Around 120 hours |
Editor(s) used: |
Deepsea 11.1 |
Bugs: |
Release a buggy wad??? I don't think so! |
Rating: |
(6 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Anonymous
| yeah it's pretty good | x | |
Anonymous
| I haven't played the other maps in the series. This is good fun, a castle/dungeon with lots of monsters and ammo etc. Simple layout, unfussy, action-packed. Marred by a too-obvious secret near the beginning that gives you masses of health and a plasma gun. Tends to use revenants as if they were tougher. A little easy as a single level, although it would be superb as part of a megawad. | x | |
Anonymous
| Similar gameplay to map 10 of the series - I'd say this one is even better though. | x |
View bndalyv.txt
|