Title: |
The Daemonic Colony |
Filename: |
levels/doom2/a-c/colony.zip |
Size: |
142.44 KB |
Date: |
05/03/04 |
Author: |
Stephen Mercer |
Description: |
Masterpiece ? Rubbish ? E-mail me with your opinion.
It is big, very detailed, realistic and it took me so long I do like to think that it is a good level. If maybe too hard monsterwise - but you all know the cheats anyway. . . (!)
Yes I know it looks a lot it should be called "Mines" but if I'd have called it that you wouldn't have downloaded it would you ? (!) |
Credits: |
Oliver Beddall |
Base: |
New level from scratch |
Build time: |
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Editor(s) used: |
Deu, DeeP, PSP, WinTex |
Bugs: |
It's way to dark unless you have gamma correction 4 |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Absolutely wonderful map, just a shame it is unfinished. | x | |
Anonymous
| This is dated April 1996. It's Map03 and it's horrible. You fight 209 monsters in a sewer mine; it starts off terribly, with a staccato section that makes you go up and down in some lifts and fight a bunch of monsters on catwalks above slime with very little ammo. There's no flow, and it's frustratingly tortuous to play, unless you do some simple strafejumping, after which I quickly stumbled on the secret exit and left. Good thing too. | x |
View colony.txt
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