Title: |
D2BATTLE.WAD |
Filename: |
levels/doom2/d-f/d2battle.zip |
Size: |
38.72 KB |
Date: |
01/10/05 |
Author: |
Marc Belanger |
Description: |
This wad was designed as a battleship mainly for Deathmatch 2.0. There are many "secret" switches, that lead to traps, bonuses, and all kinds of good stuff. There are quite a few monsters lumbering around for carnage purposes. |
Credits: |
Raj Rhanjan - many hours of play testing and developmental motivation (he brought the beer)
Keith Pronowicz - traps, trickery, and all sorts of nasty stuff... (someone buy him a REAL modem, please)
Viper - Playtester Extrordinaire. (scum beats me every time, too...) |
Base: |
New from scratch |
Build time: |
about 50 hours (had to learn DEU first...) |
Editor(s) used: |
Doom Editor Utilty 2 |
Bugs: |
none, bugs wouldn't dare show up here |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Average map with good gameplay. Some problems thougs such as the monsters going after the player all the time and the author did used the sky texture for walls. 3/5 -Doomguy | x | |
Anonymous
| I liked it | x | |
Anonymous
| Uhhh... Whats this? Sorry but ,it sucks. Unless its a JokeWAD dont try to make DM-compatible COOP maps. They will obviosly have zero gameplay. | x |
View d2battle.txt
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