Title: |
dickie01.WAD, issue 1. |
Filename: |
levels/doom2/d-f/dickie01.zip |
Size: |
40.07 KB |
Date: |
03/08/98 |
Author: |
Richard Wiles |
Description: |
This is my first wad released on the web. This is a fairly simple level and is intended as the first in a new multi-level episode. See below for details. |
Credits: |
My girlfriend Ness, for tolerating my obsession with this project. id for doom - best game ever! |
Base: |
New level from scratch |
Build time: |
Took me about a week. |
Editor(s) used: |
Doomcad6.1, DMapEdit (for node building) |
Bugs: |
None |
Rating: |
(8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| badly balanced both for fda & max style gameplay, too many places there you can easily screw up. icon placement is not fun too. ** | x | |
Anonymous
| A pretty good start from a mapper who would become a legend. This isn't anything mind-blowing, and for its age, it is quite average. That being said, there are some good fights with solid (if far from mind-blowing) visuals. Not bad. 3/5 - Snakes | x | |
Anonymous
| fun to play, and it looks good too. a good beginning. | x | |
Anonymous
| the boss brain thing at the end ruined the level. | x |
View dickie01.txt
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