Title: |
DECEIT.WAD |
Filename: |
levels/doom2/d-f/dm2dec.zip |
Size: |
47.54 KB |
Date: |
12/30/05 |
Author: |
Unknown |
Description: |
A labyrinth with monsters. They want to kill you. |
Credits: |
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Base: |
New from scratch |
Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Doesn't work. It's a piss take. Waste of time. Fed up of having time wasted by people who can't be bothered to debug their wads. | x | |
Anonymous
| I liked it - COOL - nice techbase labyrinth - if you press linedef 630 before you get the yellow skull key, you will be stuck and have to noclip - make sure you trigger the secret at sector 112 before you press linedef 514 or you can't trigger the secret - make sure you trigger the secret at sector 52 before you press linedef 225 or you can't trigger the secret | x | |
Anonymous
| This is dated November 1994. It sounds terrible, doesn't it? But it's fractionally better than I expected; it's not really a labyrinth, it's a cramped techbase. The layout is uninspiring, but I was really put off by the switch hunts - you have to press random bits of wall, sometimes in the darkness, and in the end I couldn't be bothered to finish it. | x |
View dm2dec.txt
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