Title: |
Doom Aesthetics Mod |
Filename: |
levels/doom2/d-f/doomam.zip |
Size: |
1.89 MB |
Date: |
10/25/02 |
Author: |
WildWeasel |
Description: |
Tired of the standard Doom weapons? Heard that zombie death sound over a billion times already? Want a few different enemies in your experience? THIS IS YOUR WAD! |
Credits: |
Cory Whittle, Randy Heit, Greg Lewis, J J, ZergMind, Rogue Entertainment, Apogee, and of course id Software. |
Base: |
New from scratch, some resources borrowed from HacX, Strife, Rise of the Triad, and DTCOG40. |
Build time: |
2 months. |
Editor(s) used: |
Wintex, eXtendable WAD Editor, CoolEdit 2000, Paint Shop Pro 3, Adobe Photoshop 3, Tacmi Pixia, and DOS Edit |
Bugs: |
The sprite for the Midgrais SMD mass-driver looks really bad in dark rooms. |
Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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TheMightyHeracross
| An MSPaint SSG replacement, bad muzzle flash on that Doom Alpha rifle, Blood cultist sounds for the imps, and some resources that were UNCREDITED (i.e. Duke Nukem RL).
Sorry, WildWeasel, but this .wad was very, VERY disappointing. | x | |
Anonymous
| This should really be in the "combos" directory; it's a lot of new graphics and sounds. The resources are borrowed from elsewhere, and as a consequence the wad is indistinguishable from a hundred similar weapon replacements. It even has the "Aliens" door sound that was common back in 1995. Dated 2002, but seems much older. | x | |
Anonymous
| I love that BFG sound. | x | |
Anonymous
| I agree. | x | |
Anonymous
| (self-review) In retrospect, this really isn't that great of a WAD, and I wish I hadn't released it (but I'd like to leave it here now, because it's a piece of history and proof that anybody can improve over time). -Weasel | x |
View doomam.txt
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