Title: |
Bug Out |
Filename: |
levels/doom2/d-f/doombgs2.zip |
Size: |
12.13 KB |
Date: |
06/20/98 |
Author: |
Cyberdemon (Mike Watson) |
Description: |
This is a remake of vilebug.wad. I thought the original wad and demo was lame(or the wad any- way). I completly remade the wad, and the demo.
The map is meant to show the Arch-Vile bug, Reverant bug and the Voodoo bug. The demo does show off the Archie and Reverant bugs, and also only one aspect of the Voodoo bug. Not the aspect I was looking for, but one that I have never seen. After I died, I had about 80% health, but I was still dead. The Reverant then continued to shoot me until my health was at 0. I found this very interesting. At any rate, the Voodoo bug seems to have a lot of 'backdoors'. One of these is the ability to walk around with 0% health. I have no idea how to make this happen though, so if one of you good people out there could tell me, I'd be greatful. Thanks. |
Credits: |
id Software for making Doom][, John Carmack for programming the Doom 2 engine with all those bugs... well...lets not call them bugs...lets call them quirks that make it unique. Also to the people who discovered the bugs. |
Base: |
New level from scratch |
Build time: |
Around an hour. |
Editor(s) used: |
WadED and Warm |
Bugs: |
Ghosts, Voodoo, Reverant rocket. Maybe more. |
Rating: |
(1 vote)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| more or less a wad made to show some of the old bugs in doom, most of witch were fixed with ports this so this is pritymutch pointless, | x |
View doombgs2.txt
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