Title: |
Dungeons |
Filename: |
levels/doom2/d-f/dungeons.zip |
Size: |
143.46 KB |
Date: |
08/18/98 |
Author: |
Rudy Jurjako |
Description: |
Medium-sized wad centered around a rocky maze and a castle-like area. This was my first released Doom2 level, back in July 1995. Now that I've come back to Doom editing (May 1998) and started making another map, I've decided to revise this wad, fixing some bugs and updating the text file.
If you have any comments about this wad I'd love to hear them! |
Credits: |
id Software for the greatest game I've ever played, Ben Morris for DCK, Olivier Montanuy for Wintex, Colin Reed and Lee Killough for BSP, Jens Hykkelbjerg for RMB |
Base: |
New level from scratch |
Build time: |
|
Editor(s) used: |
DCK 2.22, Wintex 3.41, BSP 2.3x, RMB 3.0 |
Bugs: |
None |
Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Getsu Fune
| congested map, but it plays well enough. | x | |
Anonymous
| This is dated August 1998. You fight just over 100 baddies in a castle level that looks and feels like a decent 1995 level (to be fair, it *is* a 1995 map). It's very modest and defiantly retro, with some garish "lava caves", but I enjoyed it. The author also did id=9652, which was really good. | x | |
Anonymous
| Not bad. I give it 3/5 | x |
View dungeons.txt
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