Title: |
Paul's Deathmatch |
Filename: |
levels/doom2/deathmatch/Ports/megawads/paul_dm.zip |
Size: |
1.51 MB |
Date: |
09/22/11 |
Author: |
Paul Corfiatis (pcorf) |
Description: |
32 Deathmatch levels of different themes for Boom Compatible ports with original music. Each level features 8 DM starts (except for MAP07), all weapons, backpacks and invisibility. Some maps are rather symmetrical. This is my first and probably only DM megawad. |
Credits: |
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Base: |
New from scratch |
Build time: |
Over 3 years on and off MAP01-16 from Aug 1 2008 to September 11 2010 and MAP17-32 from July 27 2011-Sep 18 2011 |
Editor(s) used: |
DoomBuilder, XWE, Wintex |
Bugs: |
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Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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dg93
| Someone really should host a server of this wad on zdaemon *cough-Doomkid-cough * overall, I like these maps a lot. Pure quality. Good job pcorf 5/5 | x | |
Doomkid
| So far I've only looked at the first 10 maps - No idea what the first commenter is on about, these look great for 4 or more players with nice texturing/themes. I'm surpsied this hasn't been hosted on FNF or Zdaemon Sessions or something, it totally deserves to be. | x | |
Anonymous
| Alright. I guess. | x | |
Anonymous
| Pretty average, I guess deathmatch isn't one of Paul's strongpoints, there are a couple of descent levels here and there but most of them are quite meh. If you want to have a short deathmatch session then you'll have a bit of fun, other than that you'll wanna avoid this. - Bigdiks | x |
View paul_dm.txt
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