Title: |
AGONISM6.WAD |
Filename: |
levels/doom2/deathmatch/a-c/agonism6.zip |
Size: |
16.77 KB |
Date: |
02/28/96 |
Author: |
Guy Shelton |
Description: |
Very small deathmatch wad, great for high frag count games. |
Credits: |
iD Software, Authors of WinDEU, Tikiman & Killer for playtesting. |
Base: |
New level from scratch |
Build time: |
6-8 hrs. |
Editor(s) used: |
WinDEU 5.24, RMB 2.1, WARM 1.4 |
Bugs: |
None |
Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Doomkid
| This map doesn't look that bad, the big problem here isn't the barrels (you know, you CAN shoot them to get them out of the way... just a hint) Oh no, the problem here is the wooden beams! Getting snagged on those would be quite annoying. | x | |
Anonymous
| This map has WAY too many barrels and isnt built for Deathmatch at all.
2/5 | x |
View agonism6.txt
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