Title: grocery
Filename: levels/doom2/deathmatch/g-i/grocery.zip
Size: 41.26 KB
Date: 12/30/96
Author: Derek Altamirano
Description: This wad file does it's best to recreate a grocery store. It is not perfect, but It is a cool death- match wad. The only weapons available are the gun, shotguns, and the chaingun. This makes it a challenging pwad. Let me know what you think (too easy, too hard, very cool, sucks, etc..) The added graphics are just quickies, and i know they could be done better. Anyone interested, Let me know.
Credits: The programmers of WinDEU. This is the only editor I have been able to get to work properly. (I liked edmap, but it kept giving me errors.)
The book "Tricks of the DOOM Programming Guru's"
Base: From Scratch.
Build time: About 10 days (including graphics)
Editor(s) used: Windeu
Bugs: None to my knowledge
Rating: (2 votes)
Download here

Download mirrors: /idgames protocol:


Reviews:
Doomkid
Seems OK for a basic DM, all oldschool mappers have done a grocery map at some point havent they? Hell, I even had one in Doomkid's Deathmatch, so I'm a hypocrite - but this is just too damn plain, those custom textures are also so bland that they're funny.x
Anonymous
The Icelandic thorns in the text-file are cool, but the apostrophe in "Guru's" isn't. The map is kind of OK - quirky but lacking in content.x

View grocery.txt
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