Title: |
loco doom ver .90 |
Filename: |
levels/doom2/j-l/loco.zip |
Size: |
203.04 KB |
Date: |
03/29/97 |
Author: |
Dan Bernstein ---> REZIDUE |
Description: |
9 ( by ver 1.0 it will have ten, but thats' it) kick ass levels |
Credits: |
ID, of course, That guy for doomed, and my friends for testing help. |
Base: |
New levels from scratch some Modified, and the marine1.wad map |
Build time: |
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Editor(s) used: |
doomed |
Bugs: |
hom on lev 9 |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| The gameplay is very good.. and the graphics are fine. Besides the game didnt even crash.
3 stars. | x | |
Anonymous
| Very poor. If you use Zdoom, level two culminates with a boss battle against a spider mastermind that is stuck on a chaingunner; it works properly in PRBoom, but the level is full of unconnected lines that might crash the game. Level three can be finished in less than five seconds. Most of the levels devolve into malformed cramped dark mazes. The final level takes place in the open but it is bare and spartan. Level seven is an uncreative modification of E1M8. | x | |
Anonymous
| Crashed. That's okay, because it was pretty bad, anyways. | x | |
Anonymous
| i wood give it a 5 for great gameplay and
dezine but the god dam wad crashis my computer
in the midle of itself evrytime i play! | x |
View loco.txt
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