Title: ODYSSEY.WAD
Filename: levels/doom2/m-o/odyssey2.zip
Size: 492.27 KB
Date: 04/07/96
Author: MYSCHA (THE SLED DOG) T.ELLIOT CANNON
Description: ODYSSEY.WAD is a compilation of 5 levels of the ANCIENTS SERIES created by me over the course of a month as individual episodes.

Each level is set in a different time period or locale. The concept being that the UAC agent (you) are travelling thru time to stop the influx of those friendly neighborhood beasties. The beasties have gotten their claws on some kind of time travel device.....

You must go back to the 5 different time zones and eliminate the threat to history otherwise the distortion ripples would be so terrible, that life as we know it today would cease to exist. (thats the most painless way I know of to die)
Credits: DRSLEEP for guidance...and coolness
Base:
Build time:
Editor(s) used: WADED Version 1.83 by Matthew Ayers /level editing
DETH 3.88 by Antony J. Burden and Simon Oke; for level integrity and error checking
BSP v1.1 by Colin Reed;
Reject Map Builder v1.2 by Jens Hykkelbjerg;
WINTEX version 3.4 Oliver Montanuy
Bugs:
Rating: (8 votes)
Download here

Download mirrors: /idgames protocol:


Reviews:
Anonymous
This guy made the legendary Bluff Eversmoking! http://liandri.beyon dunreal.com/Myscha_t he_Sled_Dog (delete spaces). You *know* you want to play this.x
Anonymous
Beautiful themed levels, way ahead of their time. Or behind it, depending on which level you're on. You'll understand that last sentence if you play the wad. Which you definitely should. Also, if you have Unreal Tournament, compare CTF-November with map04 of Odyssey.wad.x
Anonymous
Cool '96 mapsx
Anonymous
Not to be confused with a 1995 wad with the same name. This wad has a ton of detail for its time, and the gameplay is alright. It starts off with a dull, narrow cave, but it keeps getting better until you reach the final map, a spaceship with interesting effects. The only problems are that there's barely any health on UV and some of the close-range Baron fights are tedious (especially in MAP03) 4/5x

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