32 maps for vanilla Doom, each one made in one hour over a period of 3 weeks. Bear in mind that all of these maps were designed for pistol start, so be prepared for a rough ride on continuous play.
Credits:
Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4
Base:
New from scratch
Build time:
One hour per map over a period of 3 weeks
Editor(s) used:
Doom Builder, SLADE3, WhackEd4
Bugs:
-The music for MAP08 and MAP16 will crash Chocolate Doom if you use the wrong playback -Some barrels won't teleport properly in some ports -If you pass over the lowering linedefs on MAP20 too quickly you can lock yourself out of the yellow key room -If you press the switches in the red key room on MAP21 too quickly the red key won't lower all the way