Title: |
RAVINE WAD V1 |
Filename: |
levels/doom2/p-r/ravine.zip |
Size: |
106.97 KB |
Date: |
07/20/96 |
Author: |
Jeff Gannaway |
Description: |
There's no new plot line (who the hell really reads those
anyway? You're a bad-ass with a gun and critters are shootin' at you.
Why do you need a story-line? This isn't Mario Bros.) There are 2 things
I hate in ID wads--intense puzzle-solving and monsters teleporting behind
you all the time. This wad is real light in both areas. I like lots of
secret rooms, so there are secrets a'plenty. Also, since I was hoping to
blow my creative WAD (it's a pun, son, don't ya get it?) on this one level,
there's several bosses before it's over.
Notice I said "was hoping to...". Turns out, the more I looked at ID's
wall textures, the more ideas I got. Unfortunately, this level was
already near max. capacities of my WAD editor, so I've decided to use my
ideas in level 2. |
Credits: |
|
Base: |
|
Build time: |
|
Editor(s) used: |
|
Bugs: |
|
Rating: |
(5 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Doomkid
| Exactly the kind of Doom experience I enjoy, perfect amount of variation while retaining that iwad "doomy" feel, a bit challenging but not frustrating to play. Fun! | x | |
Anonymous
| fuck yea | x | |
Anonymous
| not that bad considering its age, 3/5 | x |
View ravine.txt
|