Title: |
Where The Base Has No Name |
Filename: |
levels/doom2/v-z/wtbhnn.zip |
Size: |
155.32 KB |
Date: |
02/26/13 |
Author: |
Matt "cannonball" Powell |
Description: |
A birthday wad for Larzuk who is playtesting a megawad I am making. |
Credits: |
ID Games for doom, Gwyn Williams for the music |
Base: |
New from scratch |
Build time: |
1 week |
Editor(s) used: |
Doom builder 2 and Slade 3 |
Bugs: |
None |
Rating: |
(8 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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playerlin
| If you're goes wrong place, you'll run out of ammo, go red key area is better, but again, the monster placements still bitter. Guess Larzuk love archviles as this level has many of them and make players miserably if didn't careful. 3/5 -playerlin | x | |
Anonymous
| Not bad, simple and fun. However, the beginning feels too difficult in comparison to the later stages of the level (especially that blue key area!) | x | |
Anonymous
| Too imbalanced. | x |
View wtbhnn.txt
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