Title: |
The Sinister Courtyard (Beta Verson) |
Filename: |
levels/heretic/g-i/hcrtyard.zip |
Size: |
12.3 KB |
Date: |
04/06/95 |
Author: |
C. David Young |
Description: |
This is a courtyard in a castle. It's not one you would want to visit. :-)
Although designed for single player, this level does allow multiple players.
This level is still under construction, but I just wanted to get feedback from Heretic fans on whether or not I'm heading in the right direction with this thing. Feel free to comment and make suggestions for improvement. Good luck! You'll need it! |
Credits: |
- |
Base: |
New level from scratch |
Build time: |
about 10 hours overal 2 weeks |
Editor(s) used: |
DCK 2.2, WinTex/DeuTex 3.4 |
Bugs: |
(no comments) |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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printz
| Just a small level full of monsters with you running for the supply. Very short | x | |
Anonymous
| Nothing great here. The level's pretty small and insubstantial, with some errors like mismarked/unmarked key doors and glitched texturing on the scrolling water. The creature/item balance is a bit messed up as well. It's passable on skill 3 but on skill 4 seems more or less unplayable (or at least, not enjoyable unless you like playing staff-poke with a mass of angry monsters.) | x | |
Anonymous
| Wow - what a bruiser! This is all tripe, with no redeeming features. He can't even get the right coloured "baubles" outside the green door (it has blue ones instead). Terrible! | x | |
Anonymous
| I would rate it higher if I had some weapons at beggining...
2/5
~Shooter PK411~ | x | |
Anonymous
| Seeing the texture, monster and item placement, this is more a 'test' map than a single player or multiplayer map... 1/5. ~Naan | x |
View hcrtyard.txt
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