Title: |
Courtyards from hell |
Filename: |
themes/DAC/dac2005/dac18.zip |
Size: |
85.55 KB |
Date: |
01/21/06 |
Author: |
doom2day |
Description: |
It is a level with several courtyards based on woodmet.wad It is harder and it is recomended that you find the secrets. Coop was not tested... |
Credits: |
Torn, for the Doom Advent Calendar |
Base: |
Modified |
Build time: |
About 2-3 hours of modification. |
Editor(s) used: |
Doombuilder |
Bugs: |
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Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Fait en dix vies - 4/5 - Eye's | x | |
Anonymous
| Tough: progessive nature and defensive monster positioning. A bit unpredictable: nasty archies and some teleports (can leave you in awkward positions.) Layout/texturing: decent, not for sight-seers, yet most players should find it replayable. Cool quirks: how you get the chaingun early (works often) and how the 2nd cyb enters, and the fight against it. Drawback: placement of some monsters can make "max" games longer, with certain bits not as hot as the rest. One of the more fun maps of the DACs yet. | x | |
Anonymous
| Dissapointing. A bit ugly and repetitious. Not as bad as the next one, though, and I'll give it a 3. | x |
View dac18.txt
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