Title: HSFC.WAD
Filename: themes/university/hsfc.zip
Size: 1322 KB
Date: 08/16/96
Author: David Quigley and James Waldmeyer
E-mail: david@dashh.demon.co.uk
Description: Lot's of wad's of offices and universities have been made over the years, and now with interest in Doom dwindling due to the advent of quake, we are ready to release the definitive Doom II reconstruction of a real building. This WAD recreates Hartlepool 6th Form College located on the North East coast of England. This college could practically have been built to be made into a Doom level. The structure of the college is ideal for deathmatch with many open corridors and stuff leading to deadly crossfire situations. All monsters have been replaced with staff and students of the college, music and sounds have also been replaced and a compehensive dehacked patch has been created to facilitate the realism. The level can also be played in simulator mode (1st 2 skill levels) to get to know the building. This wad represents almost a years worth of hard work and incorporates many recent innovations in wad design. Play it, be amazed, tell your friends, and spend the next year waiting for the upcoming Quake version.
Credits: All who helped, they know who they are.
Base: New level from scratch
Build time: 11 months
Editor(s) used: Windeu 5.24, Wintex 3.4-4.3, dehacked 3.0, rmb, Warm.
Bugs: Slight HOM when looking NE from bottom left of map and in car park. Reject is a bit suspect in certain places.
Rating: (5 votes)
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Reviews:
Anonymous
truly a forgotten classic. took a year to make, and it shows. looks and plays crazily, and the music fits. **** ~csonx
Anonymous
This is an insane map. Cool graphic replacements. The map looked nice too. 4/5x
Anonymous
this is just a few mins walk from me :Px
Anonymous
This is dated August '96, a university massacre-style level from a bygone age (this time you're killing Die Hard-style terrorists, with John Romero as an innocent hostage, and there are suicide bombers(!)). It's rubbish, really; the university is large and detailed but, typical of this style, it's just dozens of small square rooms that you have to clear one by one. Awful sounds and some of the sprites are buggy. It amused me for a short while.x

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