Title: Alamo666 - Hell's last stand!
Filename: themes/wtf/wtf-a666.zip
Size: 130 KB
Date: 05/25/98
Author: GLEN HUEY
E-mail: ghuey@zebra.net
Description: NOTE! This was originally intended as a strictly coop level, and a seperate coop version of just this level will be released shortly. You probably need a pretty decent system (high-end 486 & up) for the level to run ok. One piece of advice is to save often on the level. Due to the size it may get tiresome having to hash through the beginning. Also...THIS IS NOT A LINEAR LEVEL; it is expected that you may have to return to places several times. While deathmatch starts are there, primarily in and around the fort, deathmatching has not been tested. Feel free to email me if this level really pisses you off.
Credits: Heath the closet DOOM God, Mitch, and Rob who let me play on their Pentium network, and Mountain Dew.
Base: New levels from scratch
Build time: Over a year long process
Editor(s) used: DCK 3.6, RMB
Bugs: Should not be any; let me know if you find one.
Rating: (1 vote)
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Commenting as: Anonymous
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Reviews:
Anonymous
For '98...it's not half bad. Except some damn lava that drains 20HP per second with three teleporters jammed on one wall. 3.~That guy over therex

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