Title: |
DeHackEd v3.0a |
Filename: |
utils/exe_edit/dhe30a.zip |
Size: |
114.38 KB |
Date: |
09/04/95 |
Author: |
Greg Lewis (Tree) |
Description: |
DeHackEd is capable of heavily restructuring the way Doom works. It
allows you to modify a number of data tables from the Doom exe file. Make
fireballs invisible, make missiles do 2000 points of damage, make demons
float! Give your struggling Marine with more ammo, change the cheats on
your friends, or edit the Frame data to create new looking items or extra-
fast shooting weapons. Save your changes in patch files to distribute to
your friends, or to the world. Create new types of deathmatches, with
plasma "mines" and super-fast wimpy rockets. Wad developers can modify
monster types to distribute with their levels... great possibilities! |
Credits: |
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Base: |
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Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| This needs to have 5 stars. Dehacked has been a great boost in Doom modding, complementing the level editing part. | x | |
Anonymous
| is good but confuse im recomend | x |
View dhe30a.txt
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