Title: |
IPXSETUP (Master/Slave) |
Filename: |
utils/network/master.zip |
Size: |
31.3 KB |
Date: |
12/30/95 |
Author: |
Micah Nutt |
Description: |
In order to make network play of DOOM easier to start, I have modified the
IPXSETUP source code. One of the problems often times encountered whilst
initiating network play is that one (or more) of the nodes has not been
passed the proper command line arguments; and, therefor, one (or more) of the
nodes is knocked out of the game immediately and then, of course, everyone
needs to rerun IPXSETUP. Basically what I have done is allowed for a "master"
and "slave" relationship between the network nodes. One player declares
themself the "master" and the other players are "slaves" at startup. The
"master's" command line arguments are passed along to all the slaves; in this
way, all the nodes invoke DOOM with the same command line arguments. |
Credits: |
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Base: |
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Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| We used this ipxsetup replacement for years. It made network play significantly easier. No more conflicting parameters from individual players. | x |
View master.txt
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