Title:
Batman DOOM
Filename:
themes/batman/batman.zip
Size:
5650 KB
Date:
01/29/04
Author:
ACE Team Software
E-mail:
cbordeu@gmail.com
Description:
Thank you for obtaining Batman DOOM. This is the complete version
that replaces almost all the features you can find in DOOM2. This game took
the efforts of three years of hard work so we would appreciate if you mail
us sending your comments and impressions (see our mail below). Remember you
can always get more info of Batman DOOM at our web site (see below). Enjoy!
Credits:
Base:
Build time:
Editor(s) used:
Hellmaker v1.1, Deimos FAT, WAD Compositor, Mac BSP, DOOMinator, WADenizer 2.0, Wintex (for flats).
Bugs:
Rating:
(162 votes)
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
View batman.txt
Uploaded by SargeBaldy (lloydo@onid.orst.edu)
=============================================
Batman DOOM for DOOM2
Name: BATMAN.WAD
Authors: ACE Team Software
Construction time: About three years
Levels: All levels replaced
New Monsters: Yes
New Physiscs: Yes
New Textures: Yes
New Sounds: Yes
New Weapons: Yes
New Music: Yes
Single player: Yes
Cooperative: Yes
Deathmatch: Yes
Difficulty settings: Yes
New demos: Yes
Editors used: Hellmaker v1.1, Deimos FAT, WAD Compositor, Mac BSP,
DOOMinator, WADenizer 2.0, Wintex (for flats).
Applications used: Adobe Photoshop 2.5, Soundedit 2.0, SoundApp PPC
Thank you for obtaining Batman DOOM. This is the complete version
that replaces almost all the features you can find in DOOM2. This game took
the efforts of three years of hard work so we would appreciate if you mail
us sending your comments and impressions (see our mail below). Remember you
can always get more info of Batman DOOM at our web site (see below). Enjoy!
For more information e-mail us at: ebordeu@rdc.cl
Our web site is at: http://www.doomworld.com/batman/main.shtml
Some important info:
Batman DOOM's multiplayer game was never tested due to time limits.
If you find any significant bugs in multiplayer or solo play please e-mail
us.
Also, Batman DOOM has a new feature: if you play in "Nightmare"
(Knightfall) monsters will not respawn like in DOOM. We considered that
this would enable the Nightmare level to be playable. But because of this
we had to sacrifice the kill percent in the game. So don't be alarmed when
you see that the kill percent is missing and a zero is at the upper right
of the screen. We just couldn't figure how to erase that zero, so it will
always appear. See if you can beat Batman DOOM in Knightfall; it's a great
challenge!
*Batman DOOM credits:
*ACE Team Software:
-Level Construction: Andres Bordeu
Carlos Bordeu
Edmundo Bordeu
-Sprites/Textures/Graphics: Andres Bordeu
Carlos Bordeu
Edmundo Bordeu
-Dehacked: Edmundo Bordeu
-Music:
Martin Linda
"Morg" (level 04)
"Inferno" (level 12)
"Heavy on the DOOM" (level 22)
"Boots" (level 23)
"Overtur" (level 25)
"Zone" (level 27)
Juan Sanchez
"Between Bat and Man" (level 01)
"Falling Time" (level 08)
"Mirar2" (level 10)
"Life" (level 14)
"Fountain" (level 16)
Janek Szulew
"Title" (title music)