Title: |
Stone, Metal 'n' Flesh |
Filename: |
levels/doom/s-u/smnflesh.zip |
Size: |
425.74 KB |
Date: |
08/08/07 |
Author: |
Walter "Daimon" Confalonieri |
Description: |
Nothing else than a classic human base fucked off from evil demons... and also a "fantastic" bonus mission |
Credits: |
ID, for the fancy game! My Family |
Base: |
New from scratch |
Build time: |
|
Editor(s) used: |
XWE Doombuilder for map ZenNode for node building |
Bugs: |
none, i guess. if you find any, e-mail me. |
Rating: |
(6 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Anonymous
| E3M2 (why not E3M1?) is an OK E3-style level; the end is far, far too dark, though. E3M9 is pretty repetitive and features some cartoon boobs, which IMO doesn't work well in DOOM. | x | |
Anonymous
| Not too much ammo? Please? There is more than enough ammo in this. The architecture is so-so. The ammo supply is excessive. 2/5. | x | |
Anonymous
| Inescapable lava pit = fail | x | |
Anonymous
| blehh | x | |
Anonymous
| This is a simple "icky stone base"-themed level that feels very E4. It has a fair amount of action, not too much ammo, and a couple of clumsy bits, mostly around the blue key (the cacodemons are too big for the spot they teleport into). The big dark cave at the end isn't very impressive; perhaps if it had some lights and many more monsters it would have been a good boss battle. | x | |
Anonymous
| Nothing special, but worth playing. 3.5/5 | x |
View smnflesh.txt
|