Title: |
ULTIMATE DEATHTAG - More Revolutionary Team Play for Doom ][ |
Filename: |
deathmatch/deathtag/u_dtag.zip |
Size: |
281.34 KB |
Date: |
08/13/95 |
Author: |
Talon & Aikman |
Description: |
Totally new team game that works within Doom ]['s current architecture. Deathtag requires that a team score 5 points (score is tallied WITHIN the map), and once a team scores 5 points, you will then have access to the final point (The Flag). READ RULES.TXT for a clear understanding of how to play this level. Also, watch the built-in DEMO for a great presentation! |
Credits: |
John Romero for all his ideas on improving the play from the original wad.
Thanks to all the playtesters (DWANGO usernames):
Core, Natas, Nileppez, Romero, Que, Will, Rabbitt, Slippey
All the guys at id for making this AWESOME game, even though we had to stretch the limits a bit. DWANGO, for providing the most awesome multi- player server ever! |
Base: |
Scratch |
Build time: |
2 weeks |
Editor(s) used: |
DETH v2.5, Edmap v1.31, Dmapedit v4.011, BSP v1.2x Paintshop Pro v2.0, Aldus Photostyler, NWT v1.03 |
Bugs: |
None |
Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| This was my favorite team map to play in doom2 back in the day. Such epic games playing this 2v2 at lan parties with friends. | x |
View u_dtag.txt
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