Title: |
Akce Korian |
Filename: |
levels/doom/a-c/akce.zip |
Size: |
539.49 KB |
Date: |
12/30/05 |
Author: |
to obtain permission to upload. |
Description: |
8-level episode. See pribeh.htm (included in the zip) for information, images and story (in Czech). |
Credits: |
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Base: |
New from scratch |
Build time: |
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Editor(s) used: |
WadAuthor |
Bugs: |
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Rating: |
(10 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Nope I disagree with the two that said its no
good. If his idea of the maps was to to build tech style bases and dams as such then he has certainly succeeded. And YES its very straightforward but I
liked the easy gameplay the fire fights were decent enough to keep the action up. And every room was not overloaded with tough monsters it was a good mix not like some slaughter maps crap stupid. Wish he would make more maps like this maybe for doom 2 a tech map set all 30 just like this!!! | x | |
Anonymous
| Average. The intended theme is strong, but it's done in a beginner way. It's also rather flat. The progression is really straightforward, and sometimes without any difficulty: find key, open locked door where the next key is... Just 3/5 stars. Ioan | x | |
Anonymous
| bah!
2/5 stars. | x | |
Anonymous
| Super,Special... level design is BRUTAL!!!
You are DAMM-GOOD Duke, 5/5 stars! | x | |
Anonymous
| Oh well, the mapping ain't special, and the gameplay is boring. Quite a bit of backtracking when you get the keys, low monster counts in huge areas making them seem empty. 2/5 - Belial | x | |
Anonymous
| This is ok but fun enough. | x | |
Anonymous
| It's OK, but nothing too special. | x |
View akce.txt
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