Title: |
Alternative Speed! Demo |
Filename: |
levels/doom/a-c/altspd.zip |
Size: |
75.08 KB |
Date: |
04/29/09 |
Author: |
Alter |
Description: |
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Credits: |
Everyone |
Base: |
From scratch |
Build time: |
8 Hours |
Editor(s) used: |
Doom Builder |
Bugs: |
none |
Rating: |
(10 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Memfis
| Nice looking linear E1 style map. I noticed two visual flaws: part of one building magically disappears when viewed from a certain spot, and at one point you can see the sky repeat vertically (so there are mountains above the clouds). The gameplay... well, let's just say that picking up the blue key was the most challenging part for me. :) | x | |
Anonymous
| For 8 hours of work, this one's pretty good! Not much of a challenge, but I still enjoyed if for the five minutes or so it lasted. Worth a quick playthrough. | x | |
Anonymous
| Really good job! Awesome gameplay! 4/5 - Logan MTM | x | |
Anonymous
| nice map! I enjoyed it. thanks | x | |
Anonymous
| PRO - looks nice, plays well. CON - some bugs left; monsters don't tp in, green armour seems unreachable (?), switch texture for lowering the yellow key is wrong. Also, end area looks a bit plain, and there's too much ammo. Still, all in all, it's quite nice, and I'm looking forward to more - if you decide to do a full episode, that'd be great. So, 4/5. | x | |
Anonymous
| Nice wad mofo, 4 stars for ya because of that wrong texture in one switch at SE part of the map, hope you upload fixed version soon! | x | |
Anonymous
| average map in zdoomish style. playable in plain doom.exe. except monster teleporters in SE corner of map - they should never works in true doom engines. (author of hr23fix hehe...) ** /hth | x |
View altspd.txt
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