Title: |
Castle from Hell ! (CASTLE5.WAD from CASTLE5.ZIP) |
Filename: |
levels/doom/a-c/castle5.zip |
Size: |
80.65 KB |
Date: |
10/02/97 |
Author: |
Scott Harper (aka. MadMax) |
Description: |
This level should challenge you to no end. Many tricks and traps, and a particularly annoying puzzle to finish the game. Many hours were spent removing visplane problems, but in the ensuing hours I've played, it has never crashed. Best played as a single player level, but DM does work, trust me. Have fun !!!!!!!!!!! Hint Remember the word "backtrack"...It might just come in handy. |
Credits: |
Where to start... -First of all, Jim F. Flynn for many hours of brainstorming with me, his excellent conversion utilities, and many good ideas. (see my Doom web page for link to Jim's page) -id software for Doom & Doom2 |
Base: |
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Build time: |
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Editor(s) used: |
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Bugs: |
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Rating: |
(2 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Good: Nice area design, with a winding, multi-tiered castle; Consistent theme; Some frantic battles and nasty traps. Bad: Some misalignments and HOM; Path forward is vague at points; An error of some sort kept me from setting off a trigger you can only access once, barring me from completing the level legitimately. Overall: A cool level, but it's got a few problems. 3/5 -VV | x |
View castle5.txt
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