Title: |
Mark & Dave's DeathMatch (V 6.3b) |
Filename: |
levels/doom/deathmatch/m-o/mb_dct.zip |
Size: |
316.8 KB |
Date: |
08/16/99 |
Author: |
Mainly me (Mark Burlison) but other people have helped. |
Description: |
The beginnings of a DeathMatch episode designed for 2 player DeathMatch. |
Credits: |
id, and the authors of WinDEU Paint Shop Pro DMgraph DMmusic DMaud BSP 1.2x WadCat Win Fract Wave Studio Nwt |
Base: |
New levels from scratch |
Build time: |
|
Editor(s) used: |
See credits |
Bugs: |
Rockets go through some walls on level 2. The new dead face doesn't line up. (Insertion points cause DOOM to crash) WinDEU crashes when I tell it to XAlign the textures on Frag Fest. If you find other bugs please get in touch. |
Rating: |
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Download mirrors:
/idgames protocol:
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View mb_dct.txt
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