Title: |
The Last Resort for Doom 1.666 |
Filename: |
levels/doom/deathmatch/s-u/tlr.zip |
Size: |
1.08 MB |
Date: |
12/09/94 |
Author: |
Michael Houston |
Description: |
Nine entirely new DM specific levels, each representing a unique theme.
Every level has its own strategy, size and "frag-rate": |
Credits: |
Greg Houston - Graphics
Andrew Warrington - Testing & Story
David Sears - Music |
Base: |
|
Build time: |
|
Editor(s) used: |
|
Bugs: |
|
Rating: |
(4 votes)
|
|
Download mirrors:
/idgames protocol:
|
|
Reviews:
|
Anonymous
| This is an ancient but very ambitious set of Deathmatch levels. The level of craftsmanship is very impressive for 1994 - the detailing is spartan, but the textures make sense, and there's a lot of lightsourcing, especially in M1 and M2. M3 is a bit dire, because it's so easy to exit, M4 and M5 are anonymous. M8 is bizarre and surreal, with some ambient laughter and a big scary mouth. There's a sequel at id=1125. | x | |
Anonymous
| Someone please explain to me why no one has rated this Deathmatch episode. All the work of including a simple new boss, making a very creepy deathmatch level, a simple deathmatch level, a hunting deathmatch level... and even including opponent indicators! Lovely. | x |
View tlr.txt
|