Title: Lost in Paris ][
Filename: levels/doom/j-l/lost2.zip
Size: 641.84 KB
Date: 09/26/94
Author: Hervé Benvel
Description: You are sent to Paris. Mission: find the way out! Your first two missions will allow you to gain ammos and weapons. The third mission will be way tougher though, try not to get lost!!! :) Includes new sounds, a few textures, new music tracks (made to play best with a GUS or an AWE32).

The first two levels are not that large, but take your time, and make sure you get as many weapons as possible. These are great for DeathMatch too. I hope you'll enjoy them!

WARNING: level 3 is Biiiiiiiiiiiiig!
Credits: see below (long...!=)
Base: From scratch
Build time:
Editor(s) used: DEU GCC 5.21, MIDI2MUS, MUS2PWAD, BSP 1.1, IDBSP, REJECT, DMGRAPH, DMAUD...
Bugs: Works fine with Doom 1.666
Rating: (7 votes)
Download here

Download mirrors: /idgames protocol:


Reviews:
Anonymous
Overall too poor, even for a '94 wad. Maps layout is simple, texture use spare and ugly, ambiance absent. Sounds are childish, gameplay is WOT. 1 + 1 for the effort because made when DB2 and alike didn't exist yet = small 2/5, but not worth a play.x
Eye del Cul
I like it, it's pretty good for 1994 maps. A bit repetitive, yes, mainly the first map. Some strange ideas, too. The sound replacements are awful but also optional. -- 3/5x
Anonymous
So bad it's unforgettable. - Dgemiex
Anonymous
Poor. Marred by an awful sound replacement (the lost souls aren't bad, but it's a cacophony otherwise), and terrible taste in music. E3M1 has lots of lost souls and shotgun men, but very little health; you can just run to the exit. The same with M2, which is flatter. M3 is larger and more complex, but awful, like "The Sky May Be", a garish mass of square rooms where you fight hitscan enemies either in bright sunshine, or pitch blackness (just like real-life Paris).x
Anonymous
strange sound & simple map structure...Our korean called this 'Chobo'x
Anonymous
Quirky but not bad at all.x

View lost2.txt
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