Title: Low Memory, version 1.2
Filename: levels/doom/j-l/lowmem.zip
Size: 234.62 KB
Date: 03/13/17
Author: Bzzrak Ktazzz
Description: Here we go... Once upon a time, lived a 11-year old autist dwelling in the glorious realm of 4chan. One day, he was downloading Sailor Moon hentai, as usual. However, today it was different. His hard drive, which had always obediently fulfilled its master's twisted desires, suddenly, like a bolt from the blue, decided to fight.

+----------+ |LOW MEMORY| +----------+

"INSUFFICIENT FREE SPACE, CAN NOT DOWNLOAD FILE free_sm_pr0n_JKitsatrojan.EXE"

"Ou nou wot do ai doo?", said the discouraged internet knight. Suddenly, his computer started playing some tune: "Dum dum dum dumdum dum dum dum dum dumdumdum dumdum dum dumdum dumdum dumdum" He recognized the tune. It was the track of the first level of some crappy pixelated game from 1993 his (disappointed) father likes to play, as his last refuge from the problems of having a single descendant whose vocab is limited to "YOUR MOM!". A message flashed on the screen: "Do you need help?". He managed to squeeze out a sentence from his degrading brain "jes ai doo". Then, the display of his computer started displaying a first-person view of some dude who can't even hold a gun properly. "Come on", a new message popped up, "your hard- drive depends on you!"
Credits: the guy who created the official tutorials for Doom Builder 2 (AlysiumX on Youtube). id Software for [one of] the best games ever. Everyone who made the editors I used. jmickle66666666 for the Aquatex texture pack. scifista42 for being super-helpful. Mr. Chris for releasing those music packs. Bill Gates for making Windows? Bunch of fellas from different forums for providing feedback.
Base: My creativity (OK, OK, new from scratch)
Build time: 36 days, on and off + 7 days of bugfixes.
Editor(s) used: Doom Builder 2, SLADE 3
Bugs: E1M2, heh (Version 1.0 had broken textures, which caused Medusas; 1.1 had places where you could get stuck; this one is ideal.)
Rating: (2 votes)
Download here

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