Title: |
...and death came along |
Filename: |
levels/doom/p-r/pdsp15.zip |
Size: |
328.71 KB |
Date: |
01/25/02 |
Author: |
Pablo Dictter |
Description: |
My 15th UDoom map. Intro map for "...and hell came through" a base level. You know how they look. I wasted a lot of time working on this fucker, so I hope is not a boring one. = ) There are 2 ways to get to the end (kind of), you don't really have to go through the whole map to finish it....fucker.
This wad is best played on Ultra Violence. |
Credits: |
Tobias Münch for comments, ideas and help on making the secrets more easy to find. Thanks Dude! Broken Angel for the great song. Man, the song rocks big time! |
Base: |
New level from scratch |
Build time: |
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Editor(s) used: |
Wadauthor v1.3, Wintex v4.3, Zennode v1.0.8 |
Bugs: |
V Fucking's O's (VPO's) |
Rating: |
(7 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Lightning Hunter
| Quite a detailed map for its time. There was too much ammo near the end, but there was just enough of a challenge for it to be entertaining. The map might have gotten 5 stars had it been a little more open. A little bit of claustrophobia is ok from time to time, but there were no open areas in this map at all. Overall, it is still a very enjoyable experience. | x | |
Anonymous
| nice--a little repetitive or too neat and compartmentalized in theme and layout design, but overall great gameplay and nice looking map. | x | |
Anonymous
| This is a good-looking, good-playing, good-smelling retro-style level from 2002. It has simple LEGO-style detail, and non-stop action. Slightly overwhelming non-linear design, which involves a lot of wandering. Feels like two levels joined together (there are two blue keys, two rocket launchers, two plasma guns). The end battle doesn't work; the monsters teleport into the room you have just left, by which time you've probably hit the exit switch. | x | |
Anonymous
| Lots of detail but it's mostly trash. WAY too crowded, and abysmal flow. Everything is tight and filled with the same details, and there aren't any breathers from fighting. *** -sargebaldy | x | |
Anonymous
| a masterpiece. | x | |
Anonymous
| amazing. | x |
View pdsp15.txt
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