Title: |
The Smelly Part of Hell |
Filename: |
levels/doom/s-u/smelly.zip |
Size: |
36.31 KB |
Date: |
03/27/95 |
Author: |
nicholas r. spampata |
Description: |
my first level. it just grew and grew. |
Credits: |
jeremy sherlick, john lindsay (play |
Base: |
New level from scratch |
Build time: |
|
Editor(s) used: |
DEU 5.21, DCK 2.0, DOOMCAD 4.3 |
Bugs: |
none. deathmatch and co-op should work |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Not bad, only trouble was the hidden teleporter (had to guess how to exit the big nukage room, got lucky). | x | |
Anonymous
| This is dated March 1995. It's E2M6. You fight 109 baddies in a level of indeterminate theme; each room has a different set of textures, so it's a techbase dungeon slime maze castle. The action is decent although the rooms are basic. With a bit of polish it would be pretty good. Suffers from being very easy (you get an invulnerability sphere to help you against a pair of cacodemons, at one point). Oddly, the most challenging fight is in an obtuse secret section. | x | |
Anonymous
| Have some okay gameplay, but it breaks with the annoying ugly texture themes (like the nukeslad room). Play it for gameplay, not for eye candy. | x |
View smelly.txt
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