Title: |
Space Base |
Filename: |
levels/doom/s-u/spbase.zip |
Size: |
18.76 KB |
Date: |
03/03/14 |
Author: |
Martin Bazley |
Description: |
A pretty average (not to mention small) WAD, except for the starting area. I think the start is astoundingly original, but then, I made it. (If you want to know more, play the WAD!) |
Credits: |
Lee Noar - for the RISC OS port of Deth. ID software - need I say more? Acorn - for the RiscPC this WAD was entirely produced on. Christopher Bazley - for providing me with a reason to actually finish this level, plus (hopefully!) a website to put it on. |
Base: |
New level from scratch |
Build time: |
|
Editor(s) used: |
Deth (Ported version 3.92) |
Bugs: |
None. I make no warranty for *unknown* bugs. :-> |
Rating: |
(3 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Zalewa
| Well, this one is actually slightly enjoyable. 34 monsters, can be beaten in under 4 minutes, but it provides some fun. You shouldn't expect quality level of Doom 1, Episode 1, but it's also not completely horrible. | x | |
cs99cjb
| Ridiculously thick doors everywhere. Little care taken over texture alignment, although not awful. There are a couple of good ideas but it feels like a mash-up of unrelated styles within a very small map. The main problem is that it is far too easy for me, even on UV. Disclaimer: my brother designed this map. | x | |
Anonymous
| Not very much to go on, in this one. You simply get two keys, walk back to the start, and fight a group of enemies, hit the switch, end of WAD. Not great, but the design was actually pretty nice.
3-5 - K12 | x |
View spbase.txt
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