Title: |
Swamplands |
Filename: |
levels/doom/s-u/swamplnd.zip |
Size: |
117.81 KB |
Date: |
07/05/14 |
Author: |
riderr3 |
Description: |
There are hostile activity on Deimos swamp. Explore buildings middle of the large swamp. Dangerous castle ahead! |
Credits: |
ID Software |
Base: |
New from scratch |
Build time: |
3 weeks |
Editor(s) used: |
SLADE3, ZDBSP, Visplane Explorer |
Bugs: |
None |
Rating: |
(6 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| Sort-of adventure-type level based on running through non-nuking slime, being chased by two cybies and a lot of barons while not having enough weaponry, and exploring buildings in which you have to do a lot of button-hunting. Variation in architecture & texture use is low. ATOH ambiance is consistent. ID is not bad, gameplay imo meh. | x | |
plums
| I really liked a lot of this map, but the reliance on teleporters, and having to return to one building, killed the flow quite a bit. Visuals are also a bit crude; this kind of open area works best without vanilla limits. Still enjoyable and worth playing. | x | |
Anonymous
| Crudely designed map in style of mt.Erebus with gigantic spaces, confusing layout and boring progression. But at least it is playable & maxable. | x | |
Anonymous
| Amateurish, ugly map! | x |
View swamplnd.txt
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