Title: |
THEEND.WAD |
Filename: |
levels/doom/s-u/theend.zip |
Size: |
10.86 KB |
Date: |
07/06/94 |
Author: |
Kevin Haley |
Description: |
A blast-fest ending level for Episode 3. Designed esp. for multi-player games with lots of monster action. |
Credits: |
Makers of DEU and BSP |
Base: |
New level from scratch |
Build time: |
20 hours |
Editor(s) used: |
DEU 5.0/BSP 1.1 |
Bugs: |
None |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Doomkid
| From the text: "As in all my levels, this is "professionally" designed (wall textures align properly, careful choice and variety of room settings) - Ironically the FIRST THING you'll see are some badly aligned skull textures! That actually made me laugh... A very typical, bland (but not godawful) arena map with barons, spectres, and a bunch of cybers. OKish for it's age... Pretty much crap for today's standard. | x |
View theend.txt
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