Title: |
My First Doom Level |
Filename: |
levels/doom/s-u/unfun.zip |
Size: |
14.98 KB |
Date: |
04/13/07 |
Author: |
Adrian Roselli |
Description: |
It's nasty, barbaric, and I don't quite know why I made it. It's also one of the few wads made recently (I think) that doesn't require God mode to win it or enjoy it. |
Credits: |
DEU and them guys for their swell editor |
Base: |
New from scratch |
Build time: |
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Editor(s) used: |
DEU |
Bugs: |
1. in order to get the teleporter to work, you have to walk into it and then back out to activate the thing 2. sometimes when you are in the out- side courtyard, if against the far wall you look back at the complex, you can see a bit of an HOM effect |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Canofbacon
| For some reason I liked this. | x | |
Anonymous
| This is dated July 1994. It's not very good; a typical 1994 level modelled on E1, but in a Bizarro way, with random winding corridors and a structure that lets you just run to the exit. It looks and feels like an early E1 level that has been dropped onto the floor from table height, and then scooped up and glued back together. | x |
View unfun.txt
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