Title: |
WHITE.ZIP |
Filename: |
levels/doom/v-z/white.zip |
Size: |
48.09 KB |
Date: |
12/05/94 |
Author: |
Stephen J. Woods |
Description: |
This is a Doom version of TSR's Dungeons & Dragons module: White Plum Mountain. There are some differences from the original module; It was impossible to implement some elements with the Doom engine, but most of the features are included. |
Credits: |
TSR, the author of BSP 1.1x, and the author of DEU 5.21. |
Base: |
New level from scratch |
Build time: |
Beyond 50... |
Editor(s) used: |
DEU 5.21, BSP 1.1x |
Bugs: |
No HOMs, all textures aligned, no other known bugs. |
Rating: |
(4 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Sui Generis
| Largely monotextured dark corrridors connecting random rooms, with isolated set-piece encounters, usually with just one or a tiny handful of monsters. Perhaps a couple of rooms have some sort of interesting design, but the level as a whole does not. This probably deserves the "most pwads suck" characterisation of the time and can only be of (highly limited) interest to speed runners, imo. | x | |
Anonymous
| Good early WAD, simple and easy but with an atmosphere. Like the texturing scheme here. - N_A | x |
View white.txt
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