Title: Monster's Frankenstein of a Map
Filename: levels/doom2/Ports/0-9/20230715.zip
Size: 2.67 MB
Date: 11/08/23
Author: Li'l devil
Description: This map is composed out of like 10-15 different scrapped map bits I've made over the course of about 3.5 years. Can be beaten in about 50+ minutes. It has modified vanilla & custom monsters, and GZDoom features like 3d floors. It also has custom skill levels, which only affect the amount of damage you take, but doesn't affect virtually anything else (to make balancing easier). You take 50% of damage on ITYTD, 75% on HNTR, 100% on HMP, 125% on UV, and suddenly 400% on NM.
Credits: Cage for textures. Testers: rd and Misty tested a very pre-alpha version, and rd also gave a lot of feedback; YuzucchiNyan and PopeKingJoe did beta testing. Also credits to LadyMistDragon, Delisk, and Yousuf Anik for caring to play it on release.
Base: New from scratch
Build time: On and off for about 3.5 years
Editor(s) used: UDB, Slade
Bugs:
Rating:
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