Title: Abyssal Speedmapping Session 22 (XXII)
Filename: levels/doom2/Ports/a-c/abyspe22.zip
Size: 7.16 MB
Date: 02/07/18
Author: TheMionicDonut (also the ASS Host) AD_79 Pinchy walter confalonieri 4shockblast Skillsaw Breezeep jo
Description: 17 maps made during the twenty-second Abyssal Speedmapping Session. Unlike normal sessions this one focused on collaborations, with mappers given two hours to work on a map before passing it off to the next guy. While the goal was to finish in 24 hours, the mapping process ran long, and some maps were polished well past the 24 hour time limit.

Though it seemed like the twenty-second session was doomed to be forgotten, I decided to compile it long after the fact so that there wasn't an annoying gap in the compilations. Also, some of these maps are pretty good, and benefited from both the collaborative nature and the extra time in the oven. -7hm

Even though this session flopped hard, like 7hm I think there are some strong maps in this session that deserve an official release, so I chose to finish the compilation. -4shockblast

I know how to upload things to IDgames. I fixed a few CWILV graphics & made the M_DOOM & TITLEPIC. INTERPIC was made by EffinghamHuffnagel. -Jaws In Space
Credits: Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4
Base: New from scratch
Build time: 24 hours, theoretically
Editor(s) used: Doom Builder 2, GZDoom Builder, SLADE3, WhackEd4
Bugs: Hopefully none
Rating:
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