Title: |
Abyssal Speedmapping Session 29 (XXIX) |
Filename: |
levels/doom2/Ports/a-c/abyspe29.zip |
Size: |
911.45 KB |
Date: |
02/12/18 |
Author: |
TheMionicDonut (also the ASS Host) Fuzzball walter confalonieri joe_ilya Jimmy Pinchy Obsidian rf` |
Description: |
9 maps made during the twenty-ninth Abyssal Speedmapping Session. This session was based around Extensive use of ZIMMER textures, Living End style map progression. (Island in the middle), and Blur sphere against Hitscanners. |
Credits: |
Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4 rdwpa for testing |
Base: |
New from scratch |
Build time: |
24 hours, theoretically |
Editor(s) used: |
Doom Builder 2, GZDoom Builder, SLADE3, WhackEd4 |
Bugs: |
Hopefully none |
Rating: |
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Download mirrors:
/idgames protocol:
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View abyspe29.txt
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