Title: |
Abyssal Speedmapping Sessions: Session 32 |
Filename: |
levels/doom2/Ports/a-c/abyspe32.zip |
Size: |
1.22 MB |
Date: |
01/02/18 |
Author: |
Obsidian - Project Lead TheMionicDonut Pinchy Jimmy Quantum_dranger Fonze Frades |
Description: |
7 maps made during the thirty-second Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 4 themes to choose from:
- Instantly raising and lowering floors - Donut special - Rocket launcher-centric gameplay - Offensively Christmassy |
Credits: |
Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4 |
Base: |
New from scratch |
Build time: |
2 hours per map (ish) |
Editor(s) used: |
Doom Builder, SLADE3, WhackEd4 |
Bugs: |
I'unno |
Rating: |
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Download mirrors:
/idgames protocol:
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View abyspe32.txt
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