Title: |
Abyssal Speedmapping Sessions: Session 35 |
Filename: |
levels/doom2/Ports/a-c/abyspe35.zip |
Size: |
1.16 MB |
Date: |
03/26/18 |
Author: |
Obsidian - Project Lead TheMionicDonut Pinchy Jimmy NuclearPotato Riderr3 Fuzzball Walter Confalonie |
Description: |
Eighteen maps made during the thirty-fifth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had three themes to choose from:
- Using the Saint Patrick's day texture pack - Mandatory Partial Invisibility - Low friction (slippery) floors
Plus an extra one for those attending the second session: - Moving liquid sectors |
Credits: |
Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4 |
Base: |
New from scratch |
Build time: |
2 hours per map (with the exception of a few) |
Editor(s) used: |
Doom Builder, GZDoom Builder, SLADE3, WhackEd4 |
Bugs: |
MAP18 uses spawn cubes: there's a good chance that monsters may be stuck outside of ZDoom |
Rating: |
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Download mirrors:
/idgames protocol:
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View abyspe35.txt
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