Title: Abyssal Speedmapping Sessions: Session 36
Filename: levels/doom2/Ports/a-c/abyspe36.zip
Size: 1.93 MB
Date: 07/02/18
Author: Obsidian - Project Lead TheMionicDonut Pinchy Jimmy Riderr3 Xyzzy01 PepsiBepsi Breezeep Dragonfly Al
Description: Fourteen maps made during the thirty-fifth Abyssal Speedmapping Session in the space of 2 hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Held in two sessions twelve hours apart, each mapper had three themes to choose from:

- Silent teleporters - 1 tag only - Crushing a voodoo doll

Plus an extra one for those attending the second session: - Monster closets

They also had a mandatory texture pack consisting of every texture from Doom II turned upside down. It was Jimmy's idea, I promise!
Credits: Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4
Base: New from scratch
Build time: 2 hours per map (with the exception of a few)
Editor(s) used: Doom Builder, GZDoom Builder, SLADE3, WhackEd4
Bugs: MAP14 uses spawn cubes: there's a good chance that monsters may be stuck outside of ZDoom
Rating:
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