Title: |
Abyssal Speedmapping Sessions: Session 1 |
Filename: |
levels/doom2/Ports/a-c/abysped1.zip |
Size: |
341.9 KB |
Date: |
12/15/13 |
Author: |
Obsidian General Rainbow Bacon Osiris Kalev Gifty |
Description: |
4 maps made during the first Abyssal Speedmapping Session in the space of two hours, with 15 minutes for music and texture selection and 15 minutes for bugfixing. Each mapper had 3 themes to choose from:
- Lava fortress in a hellish canyon - Techbase heavily warped by Hell's influence - Food themed :P
No-one chose food themed for some reason. |
Credits: |
Id Software for Doom II CodeImp of Doom Builder 2 SirJuddington for SLADE3 Exl for WhackEd4 |
Base: |
New from scratch |
Build time: |
2 hours per map |
Editor(s) used: |
Doom Builder, SLADE3, WhackEd4 |
Bugs: |
Possible |
Rating: |
(5 votes)
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Download mirrors:
/idgames protocol:
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Reviews:
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Anonymous
| One must be quite experienced when being able to build such maps in only 2.5 hours, so 4/5. Having said that, personally I consider gameplay of all maps not quite good, all maps feel a bit like 'oh well, we don't have enough time to create some decent gameplay, so let's put some monsters here and some more there'. But that's just my 2 cents. | x | |
Zalewa
| Very nice mapset. I was expecting something subpar as this is a result of speedmapping, but I was pleasantly surprised. Good job. | x |
View abysped1.txt
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